Guilds
We have added two new custom guild tabards as Guild Rewards. The tabards are account bound and offer a bonus to gaining guild reputation.
this will be nice boosting the guild rep:D look forward to this one.
HC here we com!!!
hehe8)
| #4020318 Mar 03, 2011 at 10:32 AM | |
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![]() Social 777 Posts | I quite like the... Rogue Meaning... 1) no more slow moving whilst stealthed (infact 10% faster than non-stealthed if talented) Just a shame that the stealth speed boost is only in the Sub tree which has way more movement than the other trees as it is. (though is only in the 1st tier) 2) no more having to pretty much stand next to the tank in order to TotT (mis-direct for roggs) El !@#$%^ |
| #4020598 Mar 03, 2011 at 12:21 PM | |
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![]() Guildmaster 441 Posts | -Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%. -Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6. Hell yes! About time .. |
| #4021038 Mar 03, 2011 at 02:06 PM · Edited over 15 years ago | |
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![]() Social 239 Posts | Warlock Affliction - Haunt damage has been increased by 30%. - Shadow Mastery (passive) has been increased to 30%, up from 25%. - Shadow Bite (Felhunter) damage and effect has doubled. Wuhuuuuu! This is gonna make my favorite Warlock spec much more viable again! \o/ Knowing Blizzard though, they probably just gonna revert this 1 week before patch goes live and come up with some clever nerfs instead... :\ |
| #4025779 Mar 04, 2011 at 09:36 AM | |
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![]() Officer 1204 Posts | Like anyone else, I love getting a buff, but equally, I don't really mind getting a nerf if it's deserved. What I do hate is the constant yo-yoing they are doing to me right now. When Cata landed, every single priest could tell you that our AoE spell was so underpowered that it was garbage. So eventually they buffed it which brought it closer to everyone else, then they nerfed it, then they nerfed it again. And now I see this: •Mind Sear damage has been doubled. Dear God, please stop it! Just delete the spell from the game. I know that they have trouble getting enough data from the PTR to figure out if spells are balanced correctly, but this spell has gone up 60%, then down, then down and now up 100%. Rant over! |
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