Icon Guild Archive
Notify Message
Forums
#7503183 Mar 10, 2013 at 10:05 AM · Edited over 13 years ago
Raider
657 Posts
Quote
#7543767 Mar 18, 2013 at 04:38 PM
Social
777 Posts
bump for everyone to read up!
El !@#$%^
Quote
#7550854 Mar 19, 2013 at 10:42 PM
Raider
657 Posts
Fibre found this for healers so watch it.
http://www.youtube.com/watch?v=i3KSNwirWY8
Quote
#7550889 Mar 19, 2013 at 10:48 PM
Raider
178 Posts
#7550854 Tootheater wrote:

Fibre found this for healers so watch it.
http://www.youtube.com/watch?v=i3KSNwirWY8



Just watch every1, this can work.
Quote
#7552366 Mar 20, 2013 at 07:37 AM
Social
144 Posts
it`s a nice video..maybe we can adjust for this ..and i saw they went 2 healers.so heads are going down faster..but obviously their gear is better ..but the stacking points are better than what we tried last night
Quote
#7552576 Mar 20, 2013 at 09:02 AM
Social
269 Posts
Megaera
Reduced the damage dealt by Megaera’s breaths and Ignite Flesh on 10-player Normal mode.
Reduced the damage dealt by Rampage on 10-player Normal mode.

recent hotfixes
Quote
#7552749 Mar 20, 2013 at 10:03 AM
Social
100 Posts
Quote
#7552754 Mar 20, 2013 at 10:05 AM
Social
100 Posts
and this http://www.youtube.com/watch?v=WM0RFE3QGAU

Sorry, I'll get back to looking at tactics now
Quote
#7552815 Mar 20, 2013 at 10:30 AM
Social
100 Posts
What is it I'm meant to be watching in that Semper Invicta video btw??

Here's icy veins http://www.icy-veins.com/megaera-detailed-strategy-wow
They have a very clear and simple video too, which explains why we can't leave blue alone


Here's the part on heads getting buffed
6.2.2. Damage-increasing Buffs

There are two damage-increasing buffs that the heads will keep stacking on themselves. One is removable, while the other is not.
• Hydra Frenzy is removable. When a head is killed by the raid, the remaining head receives a stack of Hydra Frenzy, which increases attack speed by 20% per stack. The only way to remove the buff from a head is to kill it (the buff will be gone when the head respawns). This buff prevents you from repeatedly avoiding to kill one of the heads.
•Elemental Blood of Megaera ( Fire/ Frost/ Nature) is not removable. When a head respawns after being killed, it gains a stack of Elemental Blood of Megaera, which permanently increases the Magic damage done by all heads of that type (so both the head near the platform and the heads at the back of the cave) by 10% per stack. This buff lasts until Megaera dies, making the fight harder as it goes on.
Quote
1 Online
Chat
Welcome to the chat. For a list of commands type /help